package com.bulletflash.collision.shapes
{
	public class btCylinderShape extends btShape
	{
		public function btCylinderShape(radius:Number = 50, height:Number = 100)
		{
			pointer = bullet.createCylinderShapeMethod(radius * 2 / _scaling, height / _scaling, radius * 2 / _scaling);
		}
	}
}